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Darwin's Island

Time on Project: 1 Month

Team Members: 3

Gameplay: 45 Minutes to 1 Hour

Platform: Board Game

My Position: Lead Designer

Project Synopsis:

“Darwin's Island is a simple, strategic board game of cunning and deception! 2-4 players control a creature in the middle of the food chain and must lure prey to their cave while pushing predators towards opponent's caves!”

Development Highlights:

My key contributions to Darwin's Island include concept design, systems design, documentation, vision maintenance, balance testing, and project management.

Board
Rules of Play

The Rules of Play and the Board above explain and allow one to play Darwin's Island.