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Darwin's Island Time on Project: 1 Month Team Members: 3 Gameplay: 45 Minutes to 1 Hour Platform: Board Game My Position: Lead Designer Project Synopsis: “Darwin's Island is a simple, strategic board game of cunning and deception! 2-4 players control a creature in the middle of the food chain and must lure prey to their cave while pushing predators towards opponent's caves!” Development Highlights: My key contributions to Darwin's Island include concept design, systems design, documentation, vision maintenance, balance testing, and project management. Board Rules of Play The Rules of Play and the Board above explain and allow one to play Darwin's Island. |
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